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/tft/match/v1/matches/{matchId}
Riot Developer Portal
developer.riotgames.com
경기id (매치 아이디별 경기내용)
participants : 참가자들(8명)이 암호화된 puuid 들어감
MatchDto
NAMEDATA TYPEDESCRIPTION
NAMEDATA TYPEDESCRIPTION
metadata | MetadataDto | Match metadata. |
info | InfoDto | Match info. |
MetadataDto
NAMEDATA TYPEDESCRIPTION
NAMEDATA TYPEDESCRIPTION
data_version | string | Match data version. |
match_id | string | Match id. |
participants | List[string] | A list of participant PUUIDs. |
InfoDto
NAMEDATA TYPEDESCRIPTION
NAMEDATA TYPEDESCRIPTION
game_datetime | long | Unix timestamp. |
game_length | float | Game length in seconds. |
game_variation | string | Game variation key. Game variations documented in TFT static data. |
game_version | string | Game client version. |
participants | List[ParticipantDto] | |
queue_id | int | Please refer to the League of Legends documentation. |
tft_set_number | int | Teamfight Tactics set number. |
ParticipantDto
NAMEDATA TYPEDESCRIPTION
NAMEDATA TYPEDESCRIPTION
companion | CompanionDto | Participant's companion. |
gold_left | int | Gold left after participant was eliminated. |
last_round | int | The round the participant was eliminated in. Note: If the player was eliminated in stage 2-1 their last_round would be 5. |
level | int | Participant Little Legend level. Note: This is not the number of active units. |
placement | int | Participant placement upon elimination. |
players_eliminated | int | Number of players the participant eliminated. |
puuid | string | |
time_eliminated | float | The number of seconds before the participant was eliminated. |
total_damage_to_players | int | Damage the participant dealt to other players. |
traits | List[TraitDto] | A complete list of traits for the participant's active units. |
units | List[UnitDto] | A list of active units for the participant. |
남은 골드
참가자가 최종까지 간 라운드
참가자 레베
탈락 등수
제거한 플레이어 수
puuid
게임 플레이 시간
참가자가 다른 플레이어에게 가한 피해
참가자 활성 특성 목록
참가자 유닛 목록
TraitDto
NAMEDATA TYPEDESCRIPTION
NAMEDATA TYPEDESCRIPTION
name | string | Trait name. |
num_units | int | Number of units with this trait. |
style | int | Current style for this trait. (0 = No style, 1 = Bronze, 2 = Silver, 3 = Gold, 4 = Chromatic) |
tier_current | int | Current active tier for the trait. |
tier_total | int | Total tiers for the trait. |
특성 이름
특성을 가진 유닛수
특성색깔
활성화된 특성 수
특성 총합
UnitDto
NAMEDATA TYPEDESCRIPTION
NAMEDATA TYPEDESCRIPTION
items | List[int] | A list of the unit's items. Please refer to the Teamfight Tactics documentation for item ids. |
character_id | string | This field was introduced in patch 9.22 with data_version 2. |
chosen | string | If a unit is chosen as part of the Fates set mechanic, the chosen trait will be indicated by this field. Otherwise this field is excluded from the response. |
name | string | Unit name. This field is often left blank. |
rarity | int | Unit rarity. This doesn't equate to the unit cost. |
tier | int | Unit tier. |
아이템 리스트
필드 이름
유닛이름
유닛 희귀도
유닛 티어
queue_id 별로 잘 정리 되있다 :)
https://github.com/mmtrt/leagueoflegends/issues/78
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